Tsuro is a tile placement game. This particular version also includes sea monsters (Daikaiju), but we have yet to play with those. Everyone picks a ship and gets 3 Wake Tiles. Starting with the oldest player, everyone places their ships on the start markers around the board. Then once again beginning with the oldest player, you place a Wake Tile, move your ship along the path (or wake), and draw a new tile. The goal is to not be eliminated by having your ship sent off the edge of the board.
When placing tiles you can’t:
- Purposefully send your ship off the board unless it’s your only move (this tends to happen a lot in the end game)
- Set your ship on an endless loop unless it’s your only move – this does eliminate you from the game
- Place a tile that causes you and another player to travel in the same direction on the same path