Terra Mystica was already a pretty exciting game for us. Then I got the Fire & Ice expansion for my birthday.
It includes a new board – which includes a reminder about the end game conversion of coins into Victory points – new Factions (with boards, Terrain tiles, and buildings), Final Scoring Tiles, Faction Tokens, and a Turn Order Board.
We haven’t used all the new features of the expansion. For example, the Turn Order Board changes the order of turns every round. Whoever turns in their Bonus Tile goes first (as with the base game), then whoever turns in second goes second, and so on. We haven’t had the chance to play the expansion with more than 2 players, so there’s no reason to use this. This means we also haven’t needed the Faction Tokens which are placed on the Turn Order Board.
We have played with 4 of the 6 new Factions, though: Ice Maidens, Shapeshifters, Yetis, and Riverwalkers. The Ice Maidens, Yetis, and Shapeshifters get a ring to place on the starting Terrain of their choice (unless that Terrain is already taken). After they make their choice, no subsequent player can choose the race with that home territory.
The first game Professor was the Ice Maidens and I was the Shapeshifters. The second game Professor was Yetis and I was Riverwalkers.