This is the play-by-play version of the previously posted story mode.
Find an ally and close the location
- Seoni – Rin figurine
- Seelah – Saber figurine
Locations:
- Academy – Seoni start
- Waterfront
- General Store
- Woods – Seelah start
Seelah opening hand:
- Blessing of the Gods x2
- Magic Half-Plate (favored card type)
- Longsword +1
Seoni starting hand:
- Blessing of the Gods
- Force Missile (favored card type)
- Acolyte
- Burglar
- Invisibility (favored card type)
- Sage’s Journal
Seoni 1st turn
At the Academy if you encounter anything other than a spell on your first exploration, you get to go again.
Encountered Mercenary – Combat 10
Adventure path adds +1 for an 11
Force Missile – d12 (+4 ), 2d4, rolled 15 (one 2, one 4, and one 9), total 19 Mercenary defeated
Attempted to recharge Force Missile – Arcane 6
d12 (+4), rolled 10, total 14, recharged
Encountered Frost Ray – Arcane 6
d12 (+4), rolled 11, total 15