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Category Archives: Competitive

Competitive Game

This is a play by play of the previously posted story mode.
I remember playing Scotland Yard a lot when I was younger.  It was probably one of the first games I played that had a cooperative aspect.  I like being able to talk out my moves and get advice.  Mister X is very similar to Scotland Yard – one player is the criminal while the rest are detectives trying to catch him, and tokens are used to make moves.  When we first started playing Mister X, President Gamer volunteered to be Mister X.  This meant his wife was one of the detectives.  Other than the one time The Professor has been Mister X, this is how we played the game, probably because President Gamer was determined to outsmart his wife and win the game!
mister-x-1

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Mister X was on the run again! His rap sheet continues to grow. At this point, he is wanted for questioning related to the following:

  1. Possession of irrefutable evidence that Jar Jar Binks is in fact a Sith Lord
  2. Papers proving that the commercial airline industry is purposefully blocking the development of jet packs
  3. Possession of a map with the whereabouts of the world’s missing socks

Mister X box
We had already discovered this criminal mastermind’s true identity, President Gamer, and felt we had an advantage with expert profiler Detective Shutter on the case.

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Technically you aren’t supposed to play Smash Up with more than four people, but if you have expansions you can make it work. We recently acquired the Pretty Pretty Smash Up expansion; we felt it had groups that members of our gaming group would like (Space Cat – Kittens, Chubby Unicorn – Mythic Horses, Shutter – Princesses, etc.). Unfortunately Space Cat’s calendar had a catastrophic failure and didn’t tell her it was game night, so she missed out on this game.

Groups Chosen:

  • Chubby Unicorn: Mythic Horses and Steampunks
  • Shutter: Bear Calvary and Fairies
  • Clumsy Ninja: Ninjas and Zombies
  • Professor: Princesses and Wizards
  • President Gamer: Dinosaurs and Pirates

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Ticket to Ride is another game we saw on Tabletop, and one we reference a lot (nerd rage!).  Professor and I have this game on our tablets, and we have played it a couple times.  I think I prefer the physical game.  One of the times we were playing on the tablet, it had a little glitch and placed my trains in a completely random place.

Ticket to Ride
Chubby Unicorn

  • Dallas to New York City (11)
  • Seattle to New York City (22)
  • Calgary to Salt Lake City (7)

Space Cat

  • Montreal to New Orleans (13)
  • Vancouver to Montreal (20)
  • Winnipeg to Little Rock (11)

Professor

  • Calgary to Phoenix (13)
  • Chicago to Santa Fe (9)
  • Duluth to El Paso (10)

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We’d heard about this game and had the opportunity to try it out at a convention.
20150525_175900867_iOS

Small World is a strategy game that might be more approachable than Risk. Game play is similar to Risk, but not as much relies on the rolling of dice. For the most part, you just use your strength to steal land from other players.

Chubby Unicorn: Diplomatic Amazons, Commando Trolls, and Dragon Master Tritons

Professor: Pillaging Halflings, Mounted Ghouls, and Flying Humans

Space Cat: Stout Elves, Seafaring Dwarves, and Spirit Giants

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This game is recommended for people who like 7 Wonders. Since we love 7 Wonders, we decided to try out this game.

First, game play is nothing like 7 Wonders, but like 7 Wonders, your strategy can easily be foiled by the plays of others.

20150524_164023930_iOSSince gold coins can be so useful, they tend to disappear quickly at the beginning of the game, and some players hoard them. The first few times we played everyone reserved a card and took a gold coin on their first turn. This strategy can work out well if you choose the right card to reserve.

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  • Space Cat – Yellow, Coal Mine
  • Chubby Unicorn – Green, Church
  • The Professor – Red, Store

The game begins

The game begins

It had been awhile since The Professor and I played Oregon, so I actually used the rule book to go over the game.  I think the scoring is the most difficult part because it varies so much from building to building, and sometimes you can score multiple times (Churches allow for this), and other times you only score once (Groups of Farmers).  Despite this, game play is fairly simple, and we picked up on it quickly.  The Professor started out with an early lead, but Space Cat quickly came from behind and left us in the dust. 
Mid-game

Mid-game

No matter what we did, we just couldn’t catch up to her.  The Professor had a chance with his coal and gold, but despite the 40 extra points he gained from that, Space Cat was still ahead.
We beat Space Cat... briefly

We beat Space Cat… briefly

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