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This is the play-by-play version of the previously posted story mode.

If you discard more than one card as the result of a combat check, bury one of those cards.

  • Seoni – Rin figurine
  • Seelah – Saber figurine

Locations:

  • Farmhouse – Seoni start
  • Wooden Bridge
  • Woods
  • Guard Tower- Seelah Start

Seelah opening hand:

  1. Chain Mail (favored card type
  2. Blessing of the Gods x3

Seoni starting hand:

  1. Lightning Bolt (favored card type)
  2. Frost Ray
  3. Scorching Ray
  4. Blessing of Pharasma
  5. Sage’s Journal
  6. Force Missile

Seelah 1st turn

At the start of your turn, encounter a Bandit Henchman – Combat 8

Recharge a card of your choice. Recharged Blessing of the Gods

d8 (+4), used special to discard top card for a d6 (Standard Bearer), rolled 7, total 11, Bandit Henchman defeated

Encountered Battered Chest – Strength 8

d8 (+4), used special to discard top card for a d6 (Magic Half Plate), rolled 3, total 7, Battered Chest banished.

Drew Mirror Image


Seoni 1st turn

Encountered Shalelu Andosana – Diplomacy 7

d12 (+4), rolled 8, total 12

Revealed Shalelu Andosana to look at top card of location deck – Thieves’ Tools.

Recharged Shalelu Andosana.


Seelah 2nd turn

At the start of your turn, encounter a Bandit Henchman – Combat 8

Recharge a card of your choice. Recharged Blessing of the Gods

d8 (+4), used special to discard top card for a d6 (Spiked Chain), rolled 6, total 10, Bandit Henchman defeated

Encountered Ogre – Combat

d8 (+4), used special to discard top card for a d6 (Blessing of the Gods recharged), discarded Blessing of the Gods for another d8, rolled 10, total 14, Ogre defeated

Drew Blessing of the Gods and Troubadour


Seoni 2nd turn

Encountered Thieves’ Tools – Dexterity 4

d6, rolled 2


Seelah 3rd turn

At the start of your turn, encounter a Bandit Henchman – Combat 8

Recharge a card of your choice. Forgot

d8 (+4), used special to discard top card for a d6 (Cure is recharged), rolled 3, total 7

Recharged Chain Mail to avoid damage

Encountered Potion of Ghostly Form – Intelligence 4

d4, rolled 1

Drew Longsword +1


Seoni 3rd turn

Encountered Thieves’ Tools – Dexterity 4

d6, rolled 6

Discarded Blessing of Pharasma to go again

Encountered Deathbane Light Crossbow +1 – Dexterity 10

d6, not possible


Seelah 4th turn

At the start of your turn, encounter a Bandit Henchman – Combat 8

Recharge a card of your choice. Forgot

Longsword +1 – 2d8 (+4), rolled 9, total 14 Bandit Henchman defeated

Encountered Guide – Charisma 6

d10, recharged Troubadour for d6, rolled 6


Seoni 4th turn

Encountered Zombie Nest

Summon and encounter a Zombie Minion Henchman – Combat 9

Scorching Ray – d12 (+4), 2d6, Sage’s Journal d4, rolled 16, total 20, Zombie Minion Henchman defeated

Attempted to recharge Scorching Ray – Arcane 8

d12 (+4), rolled 7, total 11

Drew Blessing of Erastil


Seelah 5th turn

At the start of your turn, encounter a Bandit Henchman – Combat 8

Recharge a card of your choice. Blessing of the Gods

Longsword +1 – 2d8 (+4), rolled 11, total 16 Bandit Henchman defeated

Encountered Quaterstaff – Strength 3

d8 (+4), rolled 3, total 7


Seoni 5th turn

Encountered Mercenary – Combat 12

Frost Ray – d12 (+4), 2d6, rolled 12, total 16, Mercenary defeated

Attempted to recharge Frost Ray – Arcane 8

d12 (+4), rolled 6, total 10

Drew Toad


Seelah 6th turn

At the start of your turn, encounter a Bandit Henchman – Combat 8

Recharge a card of your choice. Recharged Quarterstaff

Longsword +1 – 2d8 (+4), used special to discard top card for a d6 (Blessing of the Gods recharged), rolled 9, total 14 Bandit Henchman defeated

Encountered Rogors Craesby – Combat 12 then Combat 15

Before the encounter, succeed at a Constitution or Fortitude 8 check or the difficulty of all checks is increased by 1 for the rest of the turn

Seoni attempted to close Farmhouse by summoning and encountering a random monster

Siren – Wisdom 8

d6, discarded Blessing of Erastil for additional d6, rolled 8

Farmhouse temporarily closed

Constitution check

d8, used special to discard top card for a d6 (Magic Shield), rolled 10

Combat 12

Longsword +1 – 2d8 (+4), used special to discard top card for a d6 (Greatsword +1), rolled 14, total 19

Combat 15

Longsword +1 – 2d8 (+4), used special to discard top card for a d6 (Blessing of the Gods recharged), rolled 7, total 12, Rogors Craesby escapes

Used Mirror Image

d4, rolled 2, damage negated

Mirror Image banished

Drew Blessing of the Gods x2


Seoni 6th turn

Encountered Goblin Snake – Combat 8

Before the encounter, succeed at a Constitution or Fortitude 6 check or the difficulty of all checks is increased by 1 for the rest of the turn

d6, rolled 4

Combat 9

Used special, discarded Thieves’ Tools for d12 plus d6 (+6), rolled 11, total 17, Goblin Snake defeated

Drew Burglar and Sage


Seelah 7th turn

At the start of your turn, encounter a Bandit Henchman – Combat 8

Recharge a card of your choice. Recharged Blessing of the Gods

Longsword +1 – 2d8 (+4), rolled 7, total 12 Bandit Henchman defeated

Encountered Magic Leather Armor – Constitution 2

d8, rolled 5


Seoni 7th turn

Encountered Giant Gecko – Combat 8

Used special, buried Sage (because of Farmhouse) for d12 plus d6 (+6), rolled 9, total 15, Giant Gecko defeated

Drew Sihedron Medallion


Seelah 8th turn

At the start of your turn, encounter a Bandit Henchman – Combat 8

Recharge a card of your choice. Recharged Blessing of the Gods

Longsword +1 – 2d8 (+4), rolled 6, total 11 Bandit Henchman defeated

Encountered Rogors Craesby – Combat 12 then Combat 15

Before the encounter, succeed at a Constitution or Fortitude 8 check or the difficulty of all checks is increased by 1 for the rest of the turn

Seoni attempted to close Farmhouse by summoning and encountering a random monster

Plague Zombie – Combat 8

Force Missile – d12 (+4), 2d4, rolled 9, total 13, Plague Zombie defeated

Farmhouse temporarily closed

Attempted to recharge Force Missile – Arcane 6

d12 (+4), rolled 8, total 12

Force Missile recharged

Constitution check – forgot

Combat 12

Longsword +1 – 2d8 (+4), used special to discard top card for a d6 (Cure recharged), rolled 20, total 25

Combat 15

Longsword +1 – 2d8 (+4), used special to discard top card for a d6 (Chain Mail), rolled 15, total 20, Rogors Craesby defeated and fled

Guard Tower closed

Banished Magic Leather Armor to draw random ally from box – Crow

Drew Troubadour


Seoni 8th turn

Encountered Luckstone – Wisdom 5

d6 (+2), rolled 3, total 5


Seelah 9th turn

Moved to Woods

Encountered Monster in the Closet – Wisdom 9

If you succeed at the check to defeat the Monster in the Closet, summon and encounter a Goblin Raider Henchman

d8, used special to discard top card for a d6 (Blessing of the Gods recharged), rolled 10

Goblin Raider Henchman – Combat 8

Longsword +1 – 2d8 (+4), rolled 9, total 14, Goblin Raider defeated


Seoni 9th turn

Encountered Ghoul Scarecrow – Combat 11

Lightning Bolt – d12 (+4), 3d6, Sage’s Journal for d4, rolled 19, total 23

Attempted to recharge Lightning Bolt – Arcane 10

d12 (+4), rolled 4, total 8

Attempted to close Farmhouse by summoning and encountering a random monster

Cultist – Combat 9

Buried Toad to put Lightning Bolt back in hand

Used special, discarded Luckstone for d12 plus d6 (+6), rolled 15, total 21, Cultist defeated

Farmhouse closed

Drew Blessing of Pharasma and Blessing of Lamashtu


Seelah 10th turn

Encountered Mercenary – Combat 12

Longsword +1 – 2d8 (+4), used special to discard top card for a d6 (Quarterstaff), rolled 7, total 12, Mercenary defeated

Discarded Crow to go again

Encountered Blessing of the Gods

Discarded Blessing of the Gods to go again

Encountered Ghoul Scarecrow – Combat 11

Longsword +1 – 2d8 (+4), used special to discard top card for a d6 (Blessing of the Gods recharged), rolled 6, total 11, Ghoul Scarecrow defeated

Attempted to close Woods – Survival 6

d4, recharged Guide for d10, used special to discard top card for a d6 (Blessing of the Gods recharged), rolled 15

Woods not closed because Rogors Craesby was there

Drew Blessing of the Gods x2


Seoni 10th turn

Moved to Wooden Bridge

Encountered Scarecrow Golem – Combat 12

You may not play spells with the Attack trait

d4, Sage’s Journal d4, buried Blessing of Lamashtu for 2d4, Seelah discarded Blessing of the Gods for another d4, rolled 14

Attempted to close Wooden Bridge – Stealth 6

d4, recharged Burglar for d10, discarded Blessing of Lamashtu for another d4, rolled 11

Wooden Bridge closed

Drew Blessing of Irori, Acolyte, and Masterwork Tools


Seelah 11th turn

Passed

Drew Cure


Seoni 11th turn

Moved to Woods

Encountered Rogors Craesby – Combat 12 then Combat 15

Before the encounter, succeed at a Constitution or Fortitude 8 check or the difficulty of all checks is increased by 1 for the rest of the turn

Not possible

Combat 13

Longsword +1 – 2d8 (+4), discarded Longsword for d6, used special to discard top card for a d6 (Blessing of the Gods recharged), rolled 12, total 17

Combat 16

Lightning Bolt – d12 (+4), 3d6, Sage’s Journal for d4, recharged Acolyte for another d4, rolled 19, total 23, Rogors Craesby defeated!

Each draw 1 random armor from box

Seoni – Magic Leather Armor

Seelah – Wooden Shield

Final results:

  • Seoni:
    • Added Shalelu Andosana
    • Removed Sage
  • Seelah
    • Added Cure to replace Mirror Image

 


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